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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9085
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Posted - 2014.11.03 16:29:00 -
[1] - Quote
Spectral Clone wrote:True Adamance wrote:CommanderBolt wrote:Just heard about this on the Biomassed podcast, I have not done the math myself but the point was brought up that triple stacking faction boosters in 1.9 could be a serious way to make LP - thus making more isk with the market vendor.
Thoughts?
Personally I say - see how it goes the first few weeks and then go from there.
From the 1.9 dev blog - "All Boosters (including Passive, Active and Faction Boosters) can now be stacked up to three for cumulative effect." CCP fucks dedicated FW players in the ass once more by making FW the farmers paradise it is in EVE Logic, do you have it? Hee absolutely does. With FW being a huge potential source of ISK but only if you win, farmers will look to see who is winning more frequently and join them. Given that there is essentially no meaningful penalty for switching factions, you can easily hop sides if the tide somehow changes. What this results in is a situation where two factions might be in a tight power struggle but because of all the farmers joining the side that's slightly ahead that slight margin gets blown wide open.
At least, that's how it works in EVE which got many EVE FW players upset. However, in EVE there's really no downside to having another pilot helping your cause no matter how bad they are, they will at least do a little. But in Dust there are only 16 spots per team, and if you are filling those with garbage players just looking to farm it may hurt that faction. I don't really know how this will play out, so I'll reserve judgement for new.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9085
|
Posted - 2014.11.03 16:33:00 -
[2] - Quote
Breakin Stuff wrote:Spectral Clone wrote:True Adamance wrote:CommanderBolt wrote:Just heard about this on the Biomassed podcast, I have not done the math myself but the point was brought up that triple stacking faction boosters in 1.9 could be a serious way to make LP - thus making more isk with the market vendor.
Thoughts?
Personally I say - see how it goes the first few weeks and then go from there.
From the 1.9 dev blog - "All Boosters (including Passive, Active and Faction Boosters) can now be stacked up to three for cumulative effect." CCP fucks dedicated FW players in the ass once more by making FW the farmers paradise it is in EVE Logic, do you have it? No because clearly making FW more profitable than pubs bringing in more good players on both sides to edge out q-sync stomps is a bad thing. Because not wanting to run a game mode that adds nothing to your character but a hole that devours ISK both in lost fits and buying faction fits because isk payouts are zero makes you a farmer rather than someone who sees a losing proposition. Clearly only the roleplayers should do facwar becausse the high-risk never profit model is the superior one. were not saying only the role players should play FW, and clearly FW needs more incentive. However, there needs to be a much bigger penalty for switching factions to stop farmers from simply joining the hot team.
Also I'm inclined to believe you are delusional if you believe good players will join both sides because of this. The good players who will start playing FW for ISK just want the ISK. they will all join the same side of FW, the side that is winning. There well likely be even more complete blowouts in FW. This is why there needs to be a bigger penalty for switching, so if somehow the other faction climbs out everyone didn't just switch to them and create the same thing. Rather, feel mute inclined to help they're faction regain ground.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9086
|
Posted - 2014.11.03 16:51:00 -
[3] - Quote
Breakin Stuff wrote:I don't give a crap.
You lose faction for fighting in FW for ANY other faction.
I lost factional rep with amarr after I accepted a CALDARI contract. And the amarr. and caldari are supposedly allied.
And punishing people severely for swapping factions undermines the very idea of playing a MERCENARY.
It's all part and parcelof being a merc. So instead of demanding penalties for mercs being mercs, why not push for better rewards for loyalty?
Or does that concep make your imagination hurt too much?
I swear to God people need to start THINKING nefore they start POSTING. Last I heard, New Eden was a sandbox. Since when do sandboxes force you to play a certain way? i.e. a mercenary? It's so absurd that so many players here think we must be mercenaries. Hey Bozo, doesn't being a mercenary sort of undermine the fact that it is called a "Loyalty Store"?
Better rewards for playing loyal is the whole purpose of Faction Warfare existing. If you wants rewards for playing as a Mercenary then do PC. And hey guess what, that even rewards better.
Maybe some people need to stop thinking they are somehow a superior breed of player and that every single thing needs to benefit them before considering how it may impact other balancing aspects. Just maybe.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9086
|
Posted - 2014.11.03 17:04:00 -
[4] - Quote
Hey Breakinstuff, before you start saying people need to think before posting, let's think of what your posting. Forget your preconceived notion that Dust is about being a mercenary. You are seriously arguing that there should be no major penalty in terms of loyalty for switching factions at will. How does that even make sense?
Plus in terms of game design, once people start switching to the winning faction because there is no penalty and in fact they get rewarded with more potential ISK for betraying their previous faction, it will get to a point where the queues will be heavily stacked to one side making it take ridiculous amounts of time to find a match.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9086
|
Posted - 2014.11.03 17:27:00 -
[5] - Quote
Breakin Stuff wrote:Swapping to the winning faction means that the losing side's wait time for battles becomes longer and the winning side has to wait longer. Meanwhile the person who swapped enjoys a steady (rapid) degradation of faction standing so every time the nerds swap out they have to start over.
Plus the default assumption of the game is that you are a mercenary. If you choose to fight exclusively for amarr your reward is more LP to use to buy gear.
The fact that the LP payouts pretty much give you similar buying power to a pubmatch payout isn't the fault of someone switching yeams.
In a hilarious note, I know how to get minmatar and amarr standing to 10 each if you're willing to be a COMPLETE douche for maximum farming power.
Bluntly more participation in facwar needs to be incentivized.
Loyalty isn't incentivized ENOUGH.
But if you wanna be a merc the current rewards mesh up well. The default assumption is that this is a sandbox. The mercenary thing was just a campaign ad to attract outside players who maybe interested in that style. And the fact that you can get rival factions both to level 10 is indeed hilarious, hilarious how broken the loyalty system is.
I agree that more participation in FW needs to be incentived, but that could be done without turning FW into a mercenary playground. Mercenaries are more of a meta playstyle. Like all the meta involved in PC. If you are constantly swapping factions in FW you should be penalized, but that doesn't mean there is no room for mercenary in FW. Vision say a highly ranked member of the Amarr using the high LP income he receives to pay off some mercenaries to help his side out. That meta is how mercenary play in FW should be more like, not getting rewarded high amounts of loyalty points for being disloyal.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9087
|
Posted - 2014.11.03 17:32:00 -
[6] - Quote
Breakin Stuff wrote: Following the money is the very definition of "mercenary" and I choose to be a merc. Why should I sit still while you demand I be punished for doing so?
So you're admitting to argue against me just so you can exploit a system you know is broken?
A mercenary should find ways to get paid in ISK, not high amounts of LOYALTY points. Look at my example from my previous post, this doesn't exclude mercenaries from FW.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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